文章浏览阅读56次。 本博客介绍一个基于Qt6与C++17实现的黑白棋桌面游戏完整工程,采用标准MVC架构:Model层实现翻子算法与胜负判定,View层使用QPainter完成响应式绘图与鼠标交互,Controller层解耦事件分发与逻辑校验。
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